import greenfoot.*; // (World, Actor, GreenfootImage, Greenfoot and MouseInfo) /** * Write a description of class maus here. * * @author (your name) * @version (a version number or a date) */ public class maus extends Actor { int Z = 0; public void act() { this.move(3); if(Greenfoot.isKeyDown("left"))turn(-5); if(Greenfoot.isKeyDown("right"))turn(5); prüfeRänder(); } public void prüfeRänder() { if(this.isAtEdge()) turn(180); } }